Work Experience
Microchip Technology
July 2022 — April 2024Worked as part of the 16-bit Applications team, primarily developing new features, maintaining and improving code for the 16-bit Bootloader Library, and the CryptoAuthentication Library.
KPIT
May 2022 — July 2022Worked in an Agile team to design and develop test scripts to automate the functional and stability testing of automotive infotainment systems.
Immersive Creation Studio
May 2021 — August 2021Building prototypical immersive XR platforms for learning environments.
Meteor Studio
November 2020 — May 2021Worked on the design and development of an augmented reality software using Unity Game Engine for iOS, Android, and Microsoft Hololens.
Projects
Open Vocab Predictions for Indoor Scenes
Led development of an advanced 3D scene understanding system that achieved 67.8% accuracy in open-vocabulary object classification across 250 indoor object categories, by integrating Semantic SAM for segmentation and SigLIP for classification.
Passive Haptic Stroke Rehabilitation Games
(Private Project) Developed and conducted user testing for two Unity and Mediapipe based rehabilitation games, designed to use gestures to measure upper limb mobility improvements in stroke and sclerosis patients using a novel vibrotactile glove.
Privacy Focused AI Journal Application
(In Development) Creating a secure digital journaling system with Next.js and PostgreSQL database integration. Leverages AI capabilities using Langchain and Llama to transform user entries into entertaining monthly adventures.
Portfolio Website
A portfolio website to showcase personal projects, work experience, and a blog. Built with Next.js, Typescript, Tailwind CSS, and DaisyUI.
Grocery List Generator
An application that sends you ingredients to shop for based on recipes you select for the week. Built with Python, and PyQt6.
Movie Recommender
A project that randomly suggests a movie to watch from the IMDB Top 250 Movies List. Built using Python and the BeautifulSoup library.